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Erschienen in: International Journal of Mental Health and Addiction 2/2018

24.05.2016

Electronic Gaming Machine Characteristics: It’s the Little Things That Count

verfasst von: Jason Landon, Katie Palmer du Preez, Alyssa Page, Maria Bellringer, Amanda Roberts, Max Abbott

Erschienen in: International Journal of Mental Health and Addiction | Ausgabe 2/2018

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Abstract

A range of gamblers, from low-frequency social gamblers through to problem gamblers in treatment, participated in focus groups discussing the characteristics of Electronic Gaming Machines (EGMs) that they found attractive. Analyses of the resulting transcripts resulted in two groups of EGM characteristics being identified as important, one group associated with winning and one with betting. Overall, free spin features were identified in all groups as the most attractive characteristic of EGMS. Beyond that it was smaller win-related characteristics, and low-denomination machines with multiple playable lines that were associated with increased duration and intensity of gambling behaviour. The important characteristics were consistent across different levels of gamblers, with the key behavioural difference being a self-reported ‘expertise’, and ‘strategic’ approach to gambling amongst higher-frequency gamblers and problem gamblers in treatment. The key characteristics all occur frequently and result in more wins and extended gambling sessions. The patterns identified resonated with established behavioural principles, and with models describing the development of problem gambling and addictions more generally.
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Metadaten
Titel
Electronic Gaming Machine Characteristics: It’s the Little Things That Count
verfasst von
Jason Landon
Katie Palmer du Preez
Alyssa Page
Maria Bellringer
Amanda Roberts
Max Abbott
Publikationsdatum
24.05.2016
Verlag
Springer US
Erschienen in
International Journal of Mental Health and Addiction / Ausgabe 2/2018
Print ISSN: 1557-1874
Elektronische ISSN: 1557-1882
DOI
https://doi.org/10.1007/s11469-016-9666-2

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